![]() ![]() Very little is sold for the American home - from food to kitchen cleansers to cosmetics - that does not bear a bar code, that striped marking that, when scanned, yields a number that allows the checkout register to identify an item and its price.\nAs digital devices get smaller and smarter, electronics makers are looking to scanning technology to do everything from opening Internet sites to enabling refrigerators to reorder food when supplies run low.\nMeanwhile, bar codes are finding a place in electronic toys and computer games. Among the first, arriving in September, is a hand-held fantasy game called Skannerz, developed by a Dallas-based company, Radica. Intended for children 7 and older, the device is a virtual monster capture and combat game. Once the monsters are "trapped" in the device, they can be viewed on a tiny LCD screen and pitted against one another.\nThe trick is getting the monsters into the machine. That is accomplished by passing the device's built-in scanner over any bar code, which often may yield signs of life. A program embedded in the device will transform the information received from the bar code into one of an array of monsters, sometimes friendly and sometimes hostile and ready for battle. Scannerz uses three AAA batteries and is expected to sell for US$19.\nMore elaborate is Knowledge Adventure's ScanCommand: A Jurassic Park III Game, a CD-ROM computer game based on the latest Jurassic Park movie. The game, due in October, features richly detailed graphics, an assortment of dinosaurs (including velociraptors and spinosaurs) and five children who desperately need to be rescued.\nBut what sets ScanCommand apart from the crowded field of dino-videogames is its use of bar codes to rev up the terrible lizards' strength, speed, intelligence and other winning qualities. A bar code scanner, about the size of a television remote control, is included and connects to a personal computer's serial port.\nOnce a bar code is scanned and loaded into the game, the program turns it into dinosaur DNA, which is represented as a sort of puzzle piece on the screen, a kind of game within a game. Once the puzzle is assembled by the player, the qualities are transferred to his dinosaur.\nPart of the fun, said Robert Nashak, executive producer for Vivendi Universal, of which Knowledge Adventure is a division, is figuring out which bar codes yield which qualities. Some bar codes are worthless, but most will yield some kind of DNA. Series 3 Cube Types: 'Chief' Blue, 'Toner' Gray, 'Dash' Green, 'Sparky' Brown.Some can make the difference between a dinosaur's becoming predator or prey.Series 2 Cube Types: 'Mic' Pink, 'Hans' Light Blue, 'Handy' Dark Blue, 'Dusty' Light green (as pictured ->).Series 1 Cube Types: 'Scoop' Orange, 'Slim' Purple, 'Whip' Yellow, 'Dodger' Red.Not to be confused with the game of the same name. Cube World - electronic toy featuring stick people as characters on black-and-white LCD screens, 2005 - 2008, each cube has contacts on top, bottom, and sides, 3 push buttons, and an internal motion sensor.PlayTV Legends - formerly known as "Arcade Legends", the line includes plug-n-play systems featuring video games licensed from Sega and Taito, as well as Tetris.PlayTV - examples include PlayTV Football, Skateboarding, and Baseball.Stealth Assault - electronic motion sensor game where player tilts the device to fly a stealth plane shooting down jets.Product lines under Radica, past and present, include: Radica Skannerz Green Pataak Monster Scanner 2000. While Radica produced electronic handheld games based on casino or card games, it has branched out into toys, board games, and video game accessories. The Skannerz Commander is a Radica handheld video game that was released in 2001 as a follow-up to the original Skannerz toyline. ( Nasdaq: MAT) announced the completion of their acquisition of Radica. In the late 1990s, it became known for its Bass Fishin line of games. It began by producing electronic souvenir games for casinos. Radica Games Limited was an American company that produces electronic games, founded in 1983. ![]() For other uses, see Radica (disambiguation). ![]()
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